

(PC only) Updated data handling when toggling raytracing, improving non-raytraced performance. (PC only) Performance improvements for some VFX. Fixed an issue where players were getting stuck inside the Chamber of Duality if you didn?t save after leaving the chamber and die.Follow us on Twitter Follow and Tweet us Tweet to only) Updated streaming budgets that will help alleviate traversal hitching.Fixed a bug where the BD-oil VFX did not properly render.Fixed a freeze that occasionally occurred while talking to Doma.Fixed an issue with enemy AI remaining in T Pose during photo mode.


The PC version of the game has already received the fixes coming to console on 5/2. Today, we?ll be deploying a patch for the PC version of Star Wars Jedi: Survivor, and tomorrow (5/2) we?ll also be deploying one for both PlayStation 5 and Xbox Series X|S. We’re pretty sure this won’t remedy all of the complaints from players, but it hopefully seems that they are on the right track to do so. In order to quickly address many issues with the game, EA and Respawn Entertainment this morning have revealed patch notes for the update that went out today for the PC version and what they have scheduled for tomorrow for the PS5 and Xbox Series X. Despite the online chatter about performance issues for Star Wars Jedi: Survivor (especially on the PC), we still really enjoyed what we played during our review process for the PS5 console version.
